eu job search

PRINCIPAL AI DESIGNER

€40,000.00 - €50,000.00 year (annually)

  • FULL TIME
  • TAS-SLIEMA, MALTA
  • FULL DAY
  • 04 December 2026
  • Ref: 459334

Design and develop AI-driven solutions, creating and implementing artificial intelligence systems and innovative digital products.

- Drive the design, development, and implementation of complex AI mechanics and systems directly in The Engine, using visual scripting tools and Behavior Trees. - Define and drive the technical and design direction of AI systems, ensuring consistency, scalability, and alignment with the overall game vision. - Lead the prototyping, evaluation, and optimisation of complex AI systems, identifying opportunities for improvement and introducing new approaches where necessary. - Take ownership of complex AI design challenges, independently identifying solutions and ensuring their successful implementation and integration into existing systems. - Work closely with Leads and other departments to define AI requirements, coordinate implementation, and ensure AI systems support the overall gameplay experience. - Establish and promote best practices, workflows, and standards for AI design and implementation across the team. - Mentor and provide technical guidance to AI Designers, supporting their professional development and helping raise the overall quality of the team's work. - Collaborate with the Lead AI Designer on the long-term development of AI systems, contributing to technical planning and identifying areas for further development. Requirements: - Extensive experience in game development, preferably within Game Design, Technical Design, Combat Design, or AI Design departments (preferably 7 years), with a proven track record of contributing to AAA game projects. - Expert knowledge of one or more established game engines (UE4/UE5, Unity, CryEngine, etc.), including the ability to work with complex engine systems. - Advanced command of game engine scripting tools (UE4/UE5 Blueprints, Unity Visual Scripting, etc.), with the ability to develop and troubleshoot complex AI implementations. - Deep understanding of modern AI techniques and architectures used in AAA games, including Behavior Trees, Finite State Machines, Utility AI, and other relevant approaches....

  • Profiles

    If multiple Education and Language Profiles are defined, please note that you must fit at least one of them, but not necessarily all.

    PROFILE 1

    • Language
      Reading
      Speaking
      Understanding
      Writing
    • ENGLISH
  • Competencies

    • Concretise creative concepts for the development of new products, services or brands
    • Domain: research, innovation and prospects
    • Domain: project management
    • Propose solutions to customer. Propose improvements to organisation, procedures, means...
    • Explain and execute a quality action plan or method (corrections, improvements, uniformity...)
  • Past Experience

    • Occupation
      Experience(months)
    • PROGRAMMERS AND DEVELOPERS, SOFTWARE
      48
  • Driving Licences

    No Driving Licenses required for this vacancy

Apply   Change View

Need some guidance?

Make use of our knowledge base to achieve your career goals